You featured a gamer dev diary on YouTube showing the makings of Up Up Ubi. Did that promotional strategy help in getting the word out and giving gamers an idea of what the game is all about?
Yes it has. The indie and underground game community really showed support and spread the word on social media sites.
As a startup, what challenges have you experienced getting Notion Games off the ground?
Companies or games that are favored or have a large publisher and funding can take the spotlight without even earning it. In the app store this happens a lot for the featured list. Up Up Ubi had a good number of downloads and reviews when it debuted in the store. The problem was another game also debuted but didn’t have a lot of downloads and reviews, but since the game was backed by a popular indie fame publisher it overshadowed our game. The app store makes it very challenging for further exposure.
Do you have any more projects that you and your team is working on now or in the future?
Right now we are working quite a few projects. Creating a [download] for Up Up Ubi, which is going to be free. I believe having it free shows appreciation to everyone who showed support in buying. Also, working on a mobile game called Knockout Dodge Ball, which will have a Nintendo Super Smash Brothers concept that will include all of the characters I’ve created for Notion Games. To add on, Notion Games has partnered up with a company named Produce to create a promotional mobile game for a restaurant called SushiBAR in Corpus Christi, TX. The game is called Sushizoo, basically the concept is about making sushi for the character of David Lee as fast ad you can. Another project we have in store is creating our own engine for our future games. Also Team Notion, which is in the making.
With all of these projects on deck is Notion Games seeking to expand in terms of staff?
We are currently planning to reach out to universities and potentially high schools for interns. Since we are small and just starting out the help by dedicated and serious people is very much needed. We have experienced some people who did not take the opportunity seriously, so reaching out to students would be great.
For anyone looking to follow in your footsteps; what would say is the hardest thing in game development to focus on?
It depends on the role you want to have for as a career, but in general the most important thing is being honest with yourself. Polishing designs, environments, coding, etc. is key. If I make a game and it’s boring or don’t want to pick it up again then I would keep remaking it over until I get it right.
Click here to check out a collection of Notion Games’ characters and wacth a clip of Augustin speaking on his humble beginnings in gaming below. To check out more from Andrew “DatBoiDrew” Augustin visit NotionGames.com. Up Up Ubi is now available in the app store.