How to Develop a Successful App for Apple's App Store
Black Enterprise Magazine September/October 2018 Issue

Patrick Jackson (left) and his Imaginary Feet co-founders, Thomas McLeod, and Emil Anticevic once created a successful app in less than 24 hours. (Image: Patrick Jackson)

Patrick Jackson, Emil Anticeic and Thomas McLeod–founders of Imaginary Feet–have accomplished an enviable feat for app developers. They have several mobile applications in the Apple App Store, including two ‘Top 10’ photography apps called SpyPic and SpyVid, which collectively have more than 180,000 downloads. Their most profitable app, Pagelime, caters to people who design websites. It allows the designers’ clients to make changes without the designer being involved. They’ve raked in more than $100,000 from subscriptions to the Pagelime service alone.

“Getting noticed in the App store is like a business in and of itself,” says Jackson, a graduate of Howard University, who still works full time at the U.S. Department of Defense. “Give people the features that they want and they won’t mind paying for it.”

Of the 350,000 apps in the app store, how do you make sure that yours will get noticed? Here are Jackson’s six tips to creating an app that is not only downloaded often but makes you money, too.

Start by solving a simple problem.

Most of the successful products we use today started from a very simple premise — they solved a problem. They initially did one thing, and did it well. Google started with making Internet search better. Hotmail started with making the first web accessible email client. Facebook connected you better with your friends. These products now have many features, but they all started by initially solving one problem.

Ship early and often.

The faster you get your app in the user’s hands, the faster you’ll get feedback on how they want to use it. Don’t try to throw every feature into your first version. Odds are, you’ll never finish. Don’t confuse the user by giving them too many initial features. Let them request them–they’ll appreciate you listening and incorporating their feedback in future versions.

“At Imaginary Feet, we like to complete our version 1.0 in 4 weeks or less,” says Jackson. “We even created one app in 17 hours. Although this rapid development methodology may not apply for every app idea, we think it covers most of them. The first few weeks is when your are still on your ‘idea high’ and you will be motivated to finish your app. Take advantage! During the ‘idea high’ phase, your excitement fuels you to finish your idea and you’ll be amazed at what you can accomplish (most times at the expense of sleep!).”

Refine your app overtime with feedback from your customers.

Very seldom will you deliver exactly what the user wants with version 1.0. This is normal. Within the app, encourage users to give you feedback. You’ll be able to refine your app, make it better, and even find more ways to monetize all by requesting feedback.

Make your app free for a few days.

“We’ve tried nearly everything to promote our apps. The only tactics that seemed to work also happened to be the least expensive. We learned that making an app free for a few days creates free buzz that translates into increased future sales. There are computer programs that wait until a paid app becomes free then send out alerts through blogs or twitter. Before you know it, folks all over the world are spreading the word about your app for free!”

Sell add-ons for your app.

Used effectively, in-app purchases are a gold mine for an app developer. When users give you feedback they may be indirectly telling you what features they wouldn’t mind buying. This feedback may start like “wouldn’t it be cool if…” or “I wish I could do…” These are generally features the customer doesn’t expect you to implement but would love if you did. Introduce them as premium features and charge a buck or two. In-app purchases are also a great way to utilize the “freemium” business model where you give your app away for free but charge for extra features.

Keep trying!

You never know what may be a hit application until you put it out. One thing is for certain… you’ll never make any money off apps you never build!

For more advice on creating mobile phone apps read:

Inventors Insider: How to Create an App for That

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Marcia Wade Talbert

Marcia is a multimedia content producer focusing on technology at Black Enterprise Magazine. In this capacity she writes and assigns stories to educate readers about social media; digital integration; gadgets, apps, and software for business and professional development; minority tech startups; and careers in STEM (Science, Technology, Engineering, and Mathematics). In 2012, she received two Salute to Excellence Awards from the National Association of Black Journalists and was recognized by Blacks in Technology (BiT) as one of the Top 10 Black achievers in the tech arena for 2011 at SXSW in Austin, Texas. She has spoken about technology on panels for New York Social Media Week, at The 2012 Rainbow/PUSH Wall Street Summit, as well as at Black Enterprise’s Entrepreneurs Conference and Women of Power Summit. In 2011, SocialWayne.com chose her as one of 28 People of Color Impacting the Social Web, and through crowdsourcing she was listed as one of BlackWeb2.0's/HP's 50 Most Notable African American Tastemakers in Social Media and Technology for 2010. Since taking on the role of Tech editor in September 2010, she has conceived and produced five cover stories on Technology and/or STEM and countless articles, videos, and slideshows online. Before joining BlackEnterprise.com as an interactive general assignment reporter in 2008, she freelanced with Black Enterprise beginning in 2003 while working as the technical editor at Prepared Foods magazine. There she further honed her writing skills and became an authority on food ingredients, including ingredients used in food fortification and enrichment. Meanwhile, her freelancing with Black Enterprise and BlackEnterprise.com helped her stay current on issues pertaining to the financial and business welfare of African Americans. As a general reporter for Black Enterprise she attended and reported on the Democratic and Republican National Conventions, where she interviewed Valerie Jarrett, senior advisor and assistant to President Barack Obama and U.S. Attorney General Eric Holder. Marcia has a Bachelor of Science degree in Agriculture with an emphasis in food science from the University of Minnesota, and a Master of Science degree in journalism from Roosevelt University in Chicago. En route to her secondary degree, she served as the editor-in-chief of the Roosevelt University Torch, a weekly, student-run newspaper. An avid photographer and videographer, Marcia is one of several employees at BLACK ENTERPRISE who interned for the publishing company as a college student. She lives in New Jersey with her husband, a food scientist; her seventeen-month-old daughter; and “The Cat”, but still considers Chicago home.


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